Welcome!

Riley Entertainment is a variety website where you'll find content related to gaming and independent game development.

This is also the home of my Exploring Winnipeg Parks website, where Winnipeggers can find maps, photo galleries, and transportation information for parks throughout the city of Winnipeg.

Eve Online

If you like exploring combat sites or special storyline missions in Eve Online, you'll find plenty of video guides both here, and on the main Riley Entertainment Youtube channel. I also produce video guides for event sites, and reaction videos to recent game patches or news related to PvE content.

As of the fall of 2022, I'm nearing the completion of a series on fitting tactical destroyers for running high-security combat sites. I'm also inching closer to completing a comprehensive set of video guides for all high-security combat sites in New Eden -- with only Sansha's Nation and Rogue Drones remaining.

By this time next year, I hope to have expanded my ship fitting guides to include regular cruisers for younger players, and certain faction cruisers for more experienced pilots. I'm also hoping to have a good start on video guides for Abyssal Deadspace.

Exploring Winnipeg Parks

Exploring Winnipeg Parks aims to become a comprehensive resource for Winnipeggers, and visitors to the city, looking to find parks for their family outings. This area of the website provides maps, transportation information, photo galleries, and links to external resources for public parks in the city of Winnipeg.

As of the fall of 2022, I've added dedicated park pages and photo galleries for over 25 parks in St. James Assiniboia, Assiniboine South, and River Heights. I've gathered photos from dozens more parks, including many in the Fort Garry area.

As this is primarily a summer activity for me, updates to this area of the website will be slowing down until April of 2023. But you can still expect to find semi-regular photos over on the Exploring Winnipeg Parks facebook group through the fall and winter months!

Game Development

This is the home of my current and future independent video games, developed in the C++ language. I have plans to build up a series of learn-as-you-go guides related to the CMake build tools, the SFML library, and a variety of game development tools such as the Tiled map editor.

Films

I got the bug to create animated films after a friend got me a copy of The Movies by Lionhead Studios. Unfortunately this game was abandoned, and now only exists in various archives and blogs from its community members. Since then, a number of other machinima and pre-visualization tools have become available. Among the earliest spiritual successors was Moviestorm, which I plan to use should I become inspired to try my hands at animated filmmaking again.

Visit the Films section to watch my animated films from the 2006 through 2009 period.