Welcome to the Riley Entertainment game dev hub! Find all the projects I'm building, a blog covering the tools and techniques I'm learning, and ongoing articles about indie game development.
A jigsaw puzzle game for the web, with dozens of photos from the Exploring Winnipeg Parks website.
Currently in development, with a hopeful release in late Spring 2026!
A 90s noir-inspired detective story with a unique twist. Uses procedural natural language generation, based on NPC beliefs and personality modeling.
Currently on hold as I try to iron out the game's visual style.
Based on the classic Snake video game genre, originating from 1976's Blockade.
Guide the snake through Adam's trap-filled gambit in the Garden of Eating, where each fruit has different effects.