The Blood Raiders are a pirate faction found throughout western Amarr space, known to have a frightening obsession with capsuleer blood. They pilot Amarr ships using lasers, energy neutralization, and weapon disruptors that limit the ability of your turret tracking.
Combat sites in Eve Online can be divided into three categories.
Combat anomalies appear as green on your probe scanner window, allowing you warp to them immediately. All combat anomalies have a small chance of spawning a faction NPC, and many have a small chance of escalating to a D.E.D. rated combat signature.
Combat signatures must be probed down before you can warp to them. All D.E.D. rated combat signatures consist of multiple rooms, and have at least one special NPC or structure that has a chance to drop deadspace modules or blueprint copies for pirate faction ships.
Unrated combat signatures have a faction NPC or structure that have a chance of escalating to a four-part expedition. Each stage of the expedition has a chance of spawning a faction NPC, and a chance of continuing to the next stage of the escalation. The final stage of most expeditions will be in a low-security system, and will have a special NPC or structure that has a chance of dropping deadspace modules or blueprint copies for pirate faction ships.